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Macromedia Director MX is the best solution for creating rich content
and applications for CD / DVD-ROM, kiosks, corporate Intranets, and
the Web. author Scott Doucet teaches users
the power of this Macromedia Web application. Deliver your content
anywhere, both online and offline. Director MX allows users to build
exceptionally rich content that delivers integrated interactive audio,
video, vectors
and bitmaps, text, fonts, and much more. Director MX fully integrates
with Macromedia Flash MX and also allows the intergation of Apple
Quicktime Movies, Quicktime can be controled from within the program
interface, so you can fully realize the potential of both applications
by combining
them
together.
With
new
Lingo control
over Flash MX objects, you can streamline
This training course is designed for fast learning and covers all the
fundamental points of the application, all cds work on a mac or pc and
no application is needed.
Monitor resolution needs to be set at least 1024 by 768 to view
the entire movie.
The links below are free Macromedia Flash MX tutorials. The entire
contents may be purchased either on CD or watched via the Online University.
Director MX Introduction
Director MX Intro
Brief History of Director
Director MX Enhancements
Director MX Integration Features
System Requirements
Director MX Workspace
MX Workspace
MX Docking
Answers Window
Cast Window
Stage Window pt. 1
Stage Window pt. 2
Score Window
Selecting Sprites and Frames in the Score
Markers pt. 1
Markers pt. 2
Navigation pt. 1
Navigation pt. 2
Property Inspector
Saving
Tool Palette
Cast Window
Cast Members Intro
Cast Members and the Cast Window
Creating Cast Members pt. 1
Creating Cast Members pt. 2
Creating Cast Members pt. 3
Creating Cast Members pt. 4
Organizing Cast Members
Sprites and Inks
Sprites
Selecting Sprites
Sprite Overlays
Positing Sprites
Intro to Sprite Inks
Links pt. 1
Links pt. 2
Text and Fields
Intro to Text and Fields
Creating Text and Fields in Director
Importing Text
Embedding Fonts
Digital Video and Audio
Sound Intro
Audio Control
Audio Synchronization
AVI Movies
Quicktime Movies
Digital Video Summary
Paint Window
Intro to Paint Window
Lasso Tool
Marquee Tool
Brush Tool
Airbrush tool
Gradients and Ink Effects
Registration Points
Importing Bitmaps
Transforming Bitmaps
Vector Window
Vector Window Intro
Creating Vector Shapes
Animation
Intro to Animation
Animation
Step Recording
Real Time Recording
Film Loops
Tempo and Transition Channels
Palette Channel
Temp Channel
Transitions Channel
Flash
Intro to Flash
Flash Properties
Flash Behaviors
Importing Flash Sites into Director
Controlling Director in Flash
Library Behaviors
Intro to Library Behaviors
Animation Automatic Behaviors
Animation Interactive Behaviors
Animation Sprite Transitions
Text Behaviors pt. 1
Text Behaviors pt. 2
Control Behaviors pt. 1
Control Behaviors pt. 2
Control Behaviors pt. 3
Creating Behaviors (Behavior Inspector)
Intro to Behavior Inspector
Creating Buttons pt. 1
Creating Buttons pt. 2
Creating Text Buttons pt. 1
Creating Text Buttons pt. 2
Hyperlink Buttons
Accessibility Behaviors
Intro to Accessibility
Text to Speech Behaviors pt. 1
Text to Speech Behaviors pt. 2
Captioning
Lingo/Scripts/MIAW
Intro to Lingo
Message Window and Lingo pt. 1
Message Window and Lingo pt. 2
Message Window and Lingo pt. 3
Scripts and Lingo
If Then Statements pt. 1
If Then Statements pt. 2
Script Window
MIAW
Using Director MX Assistance
Memory Inspector
Lingo MX
3D Behaviors
Introduction to 3D
3D Behaviors pt. 1
3D Behaviors pt. 2
Projectors/Shockwave Movies/Exporting
Creating Projectors pt. 1
Creating Projectors pt. 2
Publishing Shockwave Movies pt. 1
Publishing Shockwave Movies pt. 2
Exporting to Bitmaps and Digital Movies
Quicktime Movies in Flash
Importing Quicktime
Xtras
Intro to Xtras
Buddy API Xtra pt. 1
Buddy API Xtra pt. 2
Packaging with Xtras
Project
Intro to the Project
Scope and Specfications Document
Creating Comps
Interface Design pt. 1
Interface Design pt. 2
Importing Cast Members pt. 1
Importing Cast Members pt. 2
Importing Cast Members pt. 3
Setting up the Score pt. 1
Setting up the Score pt. 2
Creating Interactivity and Behaviors pt. 1
Creating Interactivity and Behaviors pt. 2
Creating Interactivity and Behaviors pt. 3
Creating Interactivity and Behaviors pt. 4
Creating Interactivity and Behaviors pt. 5
Creating Interactivity and Behaviors pt. 6
Adding Transitions
Creating a PC Projector pt. 1
Creating a PC Projector pt. 2
Creating a Mac Projector and Hybrid CD
Creating a Mac Projector
Creating a Cross Platform (Hybrid) CD
Closing Comments
Developing Kiosk Applications
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